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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Whats your thoughts on This... - Page 2 - Guild Wars Forums - GW Guru
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Old Nov 12, 2009, 07:51 PM // 19:51   #21
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Dedication, well i hope that game comes to you one day Hawk. Im still surprised why some of you are surprised about how long its taken, i for one say this is pretty short for developing a game
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Old Nov 12, 2009, 09:10 PM // 21:10   #22
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I've been waiting for StarCraft 2 for 13 years... deal with it.
exactly. same case as diablo 2 and diablo 3. you think people aren't going to be interested in guild wars 2 because not as many people play guild wars anymore?
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Old Nov 12, 2009, 09:42 PM // 21:42   #23
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Most players have worn the game out, there is nothing exciting left to do, there are only so many ways you can spin the same content, before you start losing your player base to new games.

There will be plenty of players for Guild Wars 2, and how many people keep playing Guild Wars 1 has no bearing what-so-ever on GW2 sales.
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Old Nov 12, 2009, 09:49 PM // 21:49   #24
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There will be plenty of players for Guild Wars 2, and how many people keep playing Guild Wars 1 has no bearing what-so-ever on GW2 sales.
Agreed, just because people aren't playing GW1 doesn't mean they have lost interest in GW2 aswell.
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Old Nov 12, 2009, 10:38 PM // 22:38   #25
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That is really off. This is not a subscription based game. Yes for subscription based services in general what matters is getting new people to subscribe since you already get money from those that are subscribed.

For GW2 is "how many boxes they will sell". Hence the current player base is extremely important because of two reasons:
1) they hope to get money out of their pocket again, with the new GW2 box
2) they hope the current player base would advertise their game to friends so that they get new players in as well.

For GW2 it's all about their current/previous players. If they don't buy it and advertise it, there are slim chances that random people that never heard of GW would care about a sequel called GW2.
True everybody's money is worth the same amount, but from a pure marketing standpoint new players are more important than old players in just about any game.

Reason being Anet is guaranteed a certain amount of old players buying the game and a certain number of old players not buying the game. If they only have this amount of sales the game will not be considered a success. The game is only a success if they get a significant amount of new players to make up for the old players who will not buy. Not to mention they need to surpass the sales of GW1, and they can only do that with new players.
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Old Nov 12, 2009, 10:41 PM // 22:41   #26
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The GW population will dwindle over the next year. Any game has a shelf life, and lets face it the game is 4 and a half years old at present, and has had a pretty good run.
It is likely to gain, or re-gain, players nearer to GW2's release, once existing players find out what effect their current characters will have on the new game, old players get reminded by the new game's marketing of that old MMO they used to enjoy, and new punters decide to find out a bit about the new game by looking back at the previous one.
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Old Nov 13, 2009, 09:51 AM // 09:51   #27
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I have found this, this morning IGN this morning.
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Old Nov 13, 2009, 01:28 PM // 13:28   #28
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I have found this, this morning IGN this morning.
A lot of 'probably' in that article but here's hoping.
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Old Nov 13, 2009, 02:48 PM // 14:48   #29
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Yes, but it's on reasonably good sources. I have used IGN to track alot of games over the last 3 - 4 years, they are pretty good
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Old Nov 13, 2009, 03:01 PM // 15:01   #30
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I have found this, this morning IGN this morning.
Besides confirming there's no 2010 release though, it doesn't mean much. The beta for example they could start any time they want... and it will probably be very close to release from what they've said. So it might not even be next year either.
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Old Nov 13, 2009, 06:44 PM // 18:44   #31
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we love sitting aroudn jerking off to hypotheticals! wheeeeeeee
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Old Nov 14, 2009, 03:08 AM // 03:08   #32
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Im hoping for some bonus missions when the books come out, to actually play a couple of exciting chapters of the book (written) in the game ... other then that im basically filling my HoM and working on titles, not sure howlong that will keep me interested though, i was hoping on a long beta way b4 release and the trailer got me all hyped, with the recent news this has been a bit of a bummer tbh... ohwell, i guess i can always do 'the waiting game'...
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Old Nov 15, 2009, 01:28 PM // 13:28   #33
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hMMM... I'm just coming back to GW after about a year break. I never did really push my assassin toon very far in any campaign and the challenge of doing so seems to have piqued my interest.

But I concede that i'm probably a minority.
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Old Nov 16, 2009, 12:27 PM // 12:27   #34
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hMMM... I'm just coming back to GW after about a year break. I never did really push my assassin toon very far in any campaign and the challenge of doing so seems to have piqued my interest.

But I concede that i'm probably a minority.
I feel a minority in that respect too. I have spent little time actually playing the game in it's entirety and am enjoying trying to finish some of the campaignes
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Old Nov 18, 2009, 09:08 PM // 21:08   #35
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so im sittin here thinking...lets be real guildwars 2 will probably be released early 2011...if eariler cool...but will the game population slowly dwindling do you think that there will be sizable community left in the game in the next year or so, with nomore new content or expansions coming out.??
Okay. Get off the computer and go do something useful for the community instead of contemplating about these issues. My thought on this: pointless topic. What will you do if the population decreases? Nothing.
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Old Nov 18, 2009, 09:40 PM // 21:40   #36
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In my opinion, it's quite apparent they are not going to release any new content for GW1. Ever. It's done. Move along...

I would rather that they announce *that*, so all of these hopelessly hopeful players get over the fact that they have everything that they will ever have.

It's done. Move along...

Either play the game and enjoy it for what it is, or find another game to amuse yourself.

Anyway, the notion of releasing new content to keep current players entertained is ludicrous. It will never be enough to "tide people over" until GW2 comes out, so it would be tantamount to "stringing them along," causing more whiner threads, like this one, asking for even more content to keep them entertained. What volume of content would be enough? That would be a whole game's worth, and that, I believe, is called "Guild Wars 2"...

It's done. Move along...
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